Day 13 - My Favorite IDE
April 28, 2026•300 words
Part of Listed's 100 Day Writing Challenge.
Today, will be talking about my favorite IDE that I use for development
My Favorite IDE
TLDR; Jetbrain IDE. Every build tool, plugin, linter comes pre-configured. 'it just works' moment.
For context, I started programming at around 2014 or so. Back then, I was primarily a C# Developer and used MonoDevelop. Mainly, the reason Visual Studio was supported on Linux system and MonoDevelop was the next best recommended options for beginners. I mostly used it for .NET related projects, including game development with C# for Unity Engine until 2021.
From there on, I started to drift away from Game Development. VSCode and Neovim became my primary go-to for development. I mostly developed in Neovim while VSCode just exists for simple file edits. However, with both VSCode and Neovim, there is a few annoyance I had. Mainly, they are text editors, so you would have to setup the linters, debugger and build tools by yourself. I am a very lazy person when it comes to configuring tooling, and they kind of annoyed me a lot.
Thats until ~2024, when I saw that Jetbrains offered student packs. So I decided to gave it a try, and it perfectly suits my ideal IDE. Every single thing you need to start a project comes pre-installed. Missing a build tool? No problem, Jetbrain IDE will prompt you about it and its just a button click away to install it. No need to dig through error logs and find out which build tool your missing. The only grip I have is that it does eat a decent amount of computation resource.
Overall, just me shilling on Jetbrain IDEs. Other IDE and text editors are good as well, but Jetbrain aligns with my philosophy as an IDE the best.