Practise Writing Consicely - Tyler Plasschaert

Text Questions

Outline two ways in which Pilkington gives you a sense of perspective in the first 8 lines of the text. [2 marks]

In the first 8 lines Pilkington talks about the emotions he feels, seeing the comfortable room he was given makes him happy. He also mentions the familiarity of the smell of his environment. These both give us good perspective on how he feels here in the moment.

Identify two ways in which the author makes the description of the toad killings memorable. [2 marks]

The author makes the skinning memorable by going on for a long time. He talks about the process and the man's skills in many more sentences than he needs to to help drive it home. He also compares it to a popular video many people might have seen, making it effective to tie it to pre-existing memories.

Select two examples of humor from the text and analyse the effect of each on the reader. [4 marks]

At the beginning he talks about the goldfish and how he isn't sure if they are there "for company or for a snack." This is an absolutely absurd thing to think about it so it subverts the expectations and makes for a good joke. Another moment in the passage is when he talks about the Chinese eating things before they even have a chance to move. This puts a twist on a phrase already used right before that many people have heard of about them eating anything that moves and so it makes the reader recall that for a humorous "got it" moment.

Film Questions

Outline two ways in which sound plays a role in this scene. (Do not include comments on the use of voice-over here). [2 marks]

The playfulness of the music help make this scene seem casual but it has enough wackiness to it to make it seem more unusual rather than happy. The crunching and squelching of foods also helps with the unusual tone in that they are generally uncomfortable noises.

What is the overall effect of the voice-over in this extract? Select two examples of voice over commentary and analyse their effect on the viewer. [4 marks]

The voice over helps make the scene seem very casual through Pilkington's diction and general speech mannerisms. The way he remarks about what he is eating in comparison to everyone else and cracks jokes at the excessive amount of sticks used to carry food is very laid-back and familiar, allowing the audience to relax and laugh at the fool he is making himself out to be.

Outline two ways in which Pilkington makes the scorpion eating scene humorous through his spoken language in the scene. Give an example of each. [4 marks]

Pilkington sounds very exasperated in this scene which makes it much more humorous as the scene goes and and he becomes fed up with all the examples of weird things he is seeing. He also comments about the irony of him eating chips and how in this situation he is the weird one who isn't eating what everyone else is.

[15 minutes timed]

Analytical Comparison Prose extract and film scene

This is a comparison of a section of text from chapter 10 of Touching the Void by Joe Simpson and a scene from Ray Mears' Extreme Survival Desert Island Survival. Both of these excerpts are about survival as an individual in the wilderness but have plenty of differences in the way they give information. Both pieces show an individual in their environment attempting to survive and using nothing but their own skills. Simpson talks about his hopping and timing strategy in order to reach his destination in his desired amount of time. Mears showcases his knowledge of survival and spends the first night building a small place to protect himself with a hammock and fire, being sure to not use specific trees to prevent a braining. Both scenes have them using their own skills to survive, but Mears is much calmer, and preparing for a safe night, making sure things cannot go wrong, while Simpson is fighting for his life, if he didn't have the skills he is using, he would have died. Both scenes include both experts creating goals in order to survive. Mears starts the first morning taking in his surroundings after completing his first task the night before of warmth and shelter. Joe creates goals of where he needs to be at certain times in order to make it to his final destination. But these goals are both wildly different in scenario. Mears' goals are simply to start out his new living situation and to prepare in case the worst happens, while Simpson is well beyond the worst and is fighting for his life. Missing a goal may be the thing that kills him in this situation which is why he becomes so frustrated when he does miss a goal, even though he survives in the end. Clearly, a big difference in these two sections is the amount of risk. If Mears doesn't explore the whole island before it gets dark, he has tomorrow to continue. If Simpson doesn't make it to the valley before he needs to, he dies and that's it. Simpson's situation is much more dire than Mears' and so everything about his has more suspense.

timed: 15 minutes

Analysis of Sound in Film

01.31.11 - 1.34.09
Incredibly clear voice over; almost silence otherwise
This goes on for a little before slowly muffling and merging with a quiet song
Suddenly the only thing you can hear is the song very loudly and intensely
The music gargles multiple times
The purpose of this scene is to show the moment Joe begins to lose himself to insanity. The timbre of the voice over makes it feel like a documentary, and this is the intro to watching a moment in the life of a wounded animal. When we reach the portion where his thoughts become muffled along with the music in an asynchronous jumble act as a calm before the storm of loud music. The intensity of the music and the incoherence of it help imply an insanity and brokenness as the scene goes on. While the music is diegetic, it receives many modifiers and changes as the scene goes on with fading and reversing. The chaotic sounds of this scene are grounded by the synchronous sounds of him shuffling and grabbing the dirt and gravel around him. The only thing keeping the audience from feeling the exact same as him in this scene is their minds and the voice over, non-diegetically talking about how he felt during this moment and his distaste for the song he was falling apart to.

5/10/21 Film Scene Analysis Touching the Void

In Touching the Void there is a scene where Joe is stranded in a crevasse covered in darkness. In this scene we see lots of wide open shots of the darkness and vastness of the open cave that help emphasize how alone and desperate Joe is. The other portion of camera shots are very cramped and only in Joe's immediate area. During these shots we hear a lot of rustling and shuffling and heavy breathing to emphasize his desperation is this moment with sounds we empathize with being stressful or busy. The visuals are very dark, increasing the desperation with a lack of information because very little can be seen. This scene lacks dialogue as to not ruin the moment and keep the viewer in this pocket of desperation completely uninhibited to maximize immersion.

Setting Analysis of page 27

In the passage we analyzed, it talks a lot about the setting. It describes the mountain and how it looks up top from below. The function of this passage is to give exposition, this time for the setting rather than the characters by describing things about the mountain's composition and how it's composed of multiple cols and flutings. At one point, Joe remarks, “It’s far bigger than those photographs suggested.” This quote helps describe the scale of the situation they’re in, describe the area, and also give a little bit of foreshadowing in that this will be a greater task than they were expecting. This paragraph almost twists the mood into one of misfortune, as it comes immediately after a paragraph describing their carefree and hopeful attitude for their climb and then goes on to describe the tough mission they have ahead of them.

Something Interesting This Year

Something interesting I got invested in this year is a video game titled Fraymakers. It is a game coming out most likely next year that was announced earlier in 2021. The main premise is that it is a fighting game featuring characters from many other popular games that all share the similarity that they were developed by a team of very few people rather than a large company. These kinds of games are called indie games. When they announced it this year, they released what's called a Kickstarter, where fans can donate money for rewards, such as exclusive art or early access, in order to fund the games development, as well as a place where developers can post updates and backer exclusive bits to let people know how the production is going. The donation period usually lasts for 30 days and in this scenario, if they didn't reach their donation goal within the time limit, they would not go through with production and everyone who donated would not be charged. However, in this case, the goal of 40,000 US dollars was surpassed in only 3 hours. By the end, the Kickstarter received over 400,000 dollars. My friend and I both donated and have been following its progress very closely and are very excited to play together when it comes out, hopefully early next year.